The 2012 “Rebound Rumble” robotics game is played between two alliances of three teams each on a 27 by 54 ft arena (Fig. 1). Each Alliance competes by trying to score as many of the foam basketballs in the hoops (Fig. 2) as possible during the two-minute and fifteen-second match. This year’s game includes an autonomous mode, wherein the robot must utilize pre-programmed instructions to collect and shoot the basketballs (Fig. 3). During the autonomous mode, only one team on each alliance is allowed to use the Microsoft Kinect to guide their robot to shoot (Fig. 4). The array of four baskets is located adjacent to either teams control station. Balls scored in the top row earn three points, in the middle row two points, and in the bottom row one point. Once in the basket, the ball drops behind the playing field and into the corral where the human player passes the ball back to their team via their inbound station (Fig. 5). At the end of the match, team alliances are awarded bonus points if they are balanced on bridges, located in the center of the field. One robot balancing is a bonus of 10 points, two robots balancing together is a bonus of 20 points, and three robots balancing together is worth 20 points during the qualification matches and 40 points during the elimination matches.
Rebound Rumble is a game of strategy, teamwork, and accuracy, on which Cybersonics spent a great deal of time brainstorming as well as physically playing basketball to get a feel for the game. 103 is looking forward to seeing all of the different robots designed to compete in this complex game.
Written by Kelly S.
Distributed in the January edition of the Cybersonics Newsletter
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